Software Development

Agile Model-Based Development Using UML-RSDS by Kevin Lano

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By Kevin Lano

This ebook describes the recommendations and alertness of model-based improvement (MBD), version adjustments, and Agile MBD to a variety of software program structures. It covers structures standards engineering, procedure specification and layout, verification, reuse, and process composition within the context of Agile MBD. Examples of purposes in finance, process migration, web platforms and software program refactoring are given. a longtime open-source MBD know-how, UML-RSDS, is used all through to demonstrate the concepts.

The e-book is appropriate for business practitioners who desire education in Agile MBD, and those that have to comprehend the problems to be thought of whilst introducing MBD in an business context. it's also appropriate for tutorial researchers, and to be used as textual content for undergraduate or postgraduate classes in MBD. Examples for academic use of UML-RSDS are incorporated within the book.

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Extra info for Agile Model-Based Development Using UML-RSDS

Example text

2 shows the class definition dialog. Options in the stereotypes field include abstract for abstract classes, and interface for interfaces. leaf denotes that the class cannot have subclasses. , data repository data in an enterprise information system). In this example the default none option is used. 2: Class definition dialog Class names (by convention) should begin with a capital letter, they can then consist of any further letters or digits. The classes are then edited by clicking on them or by using the Edit menu Modify option to add attributes name : String to each entity.

The Java 6 code instead uses Collection as a general Collection type, and HashSet and ArrayList for sets and sequences, respectively. One limitation compared to standard UML is that multiple inheritance is not fully supported (except for implementation in C++). Only multiple interfaces can be inherited by a single class, not multiple classes. However, unlike Java, such interfaces can contain instance features, which can be inherited by multiple classes. If this is used to simulate multiple inheritance, then before synthesising Java, the Refactoring transformation Push down abstract features should be used to copy such features down to all subclasses, thus achieving the effect of multiple class inheritance.

Attributes cannot be abstract. If an attribute is a primary key/identity attribute for the class (distinct objects must have different values for the attribute), this is indicated by the constraint {identity} beside the attribute. Initial values are also shown after the declaration. Operations, with optional input parameters and return types, are shown in the next compartment of the class box, beneath the attributes. Italic font denotes an abstract operation, underlining denotes a static operation.

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